Dragonborn Das Beste der Reihe vereint
The Elder Scrolls V: Skyrim - Dragonborn ist das dritte und letzte Add-On für das Open-World-Videospiel The Elder Scrolls V: Skyrim. Es wurde von Bethesda Game Studios entwickelt und am 4. Dezember von Bethesda Softworks auf dem Xbox Live. Ich akzeptiere die Bedingungen der Nutzervereinbarung und der Datenschutzerklärung. Oder erstelle deinen Account. oder erstellen ein neues Konto. „Dragonborn“ bedeutet auf Deutsch „Drachengeborener“, und wird im Englischen für das deutsche „Drachenblut“ verwendet. Handlung. Die. Waffen wurden in The Elder Scrolls V: Dragonborn sehr viele hinzugefügt. Folgendes ist eine Liste. The Elder Scrolls V: Skyrim: Dragonborn [Xbox - Download Code]. USK-Einstufung: USK ab 16 freigegeben | von Bethesda.
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Dragonborn Traits Your Draconic heritage manifests in a variety of Traits you share with other dragonborn. Age : Young dragonborn grow quickly.
They walk hours after hatching, attain the size and Development of a year-old human child by the age of 3, and reach Adulthood by They live to be around Alignment : Dragonborn tend to extremes, making a conscious choice for one side or the other in the cosmic war between good and evil.
Most dragonborn are good, but those who side with evil can be terrible villains. Size : Dragonborn are taller and heavier than Humans , standing well over 6 feet tall and averaging almost pounds.
Your size is Medium. Speed : Your base walking speed is 30 feet. Choose one type of Dragon from the Draconic Ancestry table.
Your breath weapon and damage Resistance are determined by the Dragon type, as shown in the table. Breath Weapon : You can use your action to exhale destructive energy.
Your Draconic ancestry determines the size, shape, and damage type of the exhalation. When you use your breath weapon, each creature in the area of the exhalation must make a saving throw, the type of which is determined by your Draconic ancestry.
A creature takes 2d6 damage on a failed save, and half as much damage on a successful one. Dragonborn tend towards extremes, making a conscious choice for one side or the other between Good and Evil represented by Bahamut and Tiamat, respectively.
More side with Bahamut than Tiamat whose non-dragon followers are mostly kobolds , but villainous dragonborn can be quite terrible indeed. Some rare few choose to devote themselves to lesser dragon deities, such as Chronepsis Neutral , and fewer still choose to worship Io, the Ninefold Dragon, who is all alignments at once.
Dragonborn are taller and heavier than humans, standing well over 6 feet tall and averaging almost pounds. Your size is Medium. You are distantly related to a particular kind of dragon.
Choose a type of dragon from the below list; this determines the damage and area of your breath weapon, and the type of resistance you gain.
You can use your action to exhale destructive energy. It deals damage in an area according to your ancestry. When you use your breath weapon, all creatures in the area must make a saving throw, the type of which is determined by your ancestry.
A creature takes 2d6 damage on a failed save, and half as much damage on a successful one. The damage increase to 3d6 at 6th level, 4d6 at 11th, and 5d6 at 16th level.
After using your breath weapon, you cannot use it again until you complete a short or long rest. HB Instead, you may use your breath weapon a number of times equal to your Constitution modifier.
You regain expended uses on a short or long rest. Your Strength score increases by 2, and your Charisma score increases by 1. You have resistance to the damage type associated with your ancestry.
Your Intelligence score increases by 2, and your Charisma score increases by 1. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light.
You can't discern color in darkness, only shades of gray. When you make a Intimidation or Persuasion check, you can do so with advantage once per long rest.
Your Strength score increases by 2, and your Constitution score increases by 1.
Dragonborn Das Beste der Reihe vereint
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Roll20 for iPad. Community Toggle Dropdown. Searches must be at least 3 characters. Dragonborn Traits Your Draconic heritage manifests in a variety of Traits you share with other dragonborn.
Age : Young dragonborn grow quickly. They walk hours after hatching, attain the size and Development of a year-old human child by the age of 3, and reach Adulthood by They live to be around Alignment : Dragonborn tend to extremes, making a conscious choice for one side or the other in the cosmic war between good and evil.
Most dragonborn are good, but those who side with evil can be terrible villains. Size : Dragonborn are taller and heavier than Humans , standing well over 6 feet tall and averaging almost pounds.
Your size is Medium. Speed : Your base walking speed is 30 feet. Choose one type of Dragon from the Draconic Ancestry table. Your breath weapon and damage Resistance are determined by the Dragon type, as shown in the table.
Breath Weapon : You can use your action to exhale destructive energy. Your Draconic ancestry determines the size, shape, and damage type of the exhalation.
When you use your breath weapon, each creature in the area of the exhalation must make a saving throw, the type of which is determined by your Draconic ancestry.
A creature takes 2d6 damage on a failed save, and half as much damage on a successful one. The damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level.
Damage Resistance : You have Resistance to the damage type associated with your Draconic ancestry. Languages : You can speak, read, and write Common and Draconic.
The damage increase to 3d6 at 6th level, 4d6 at 11th, and 5d6 at 16th level. After using your breath weapon, you cannot use it again until you complete a short or long rest.
HB Instead, you may use your breath weapon a number of times equal to your Constitution modifier. You regain expended uses on a short or long rest.
Your Strength score increases by 2, and your Charisma score increases by 1. You have resistance to the damage type associated with your ancestry.
Your Intelligence score increases by 2, and your Charisma score increases by 1. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light.
You can't discern color in darkness, only shades of gray. When you make a Intimidation or Persuasion check, you can do so with advantage once per long rest.
Your Strength score increases by 2, and your Constitution score increases by 1. When you take damage from a creature in range of a weapon you are wielding, you can use your reaction to make an attack against that creature.
You can do this once per short or long rest. Share on. You should be logged in to clone a site. Your base walking speed is 30 feet.
You can read, speak, and write Common and Draconic. Women's Film History Network. Click here to edit contents of this page. Click here to toggle editing of individual sections of the page if possible.
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